To see the final cost, click the button for the selected payment method. card. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. Proper commander skill choices and managing her AA focus is imperative to getting reasonable performance out of her defenses and can mean the difference between being a thorny target or a ready victim. Captains who have made it to the end of the Italian Cruiser line will find Venezia to be an upgrade over previous ships in the line. Unleash her AP shells when you catch someone broadside. Here you can check any World of Warships players stats and progression. This 16-day Venice to Istanbul rail-cruise costs from £14,607pp departing July 3 2022. User account menu. If you can't tell, this isn't my review of Lenin. The SAP rounds are potent against DDs and cruisers, but are not enough to deter nose-in battleships. However, her AA isn't strong enough on its own to keep the ship safe and requires a significant investment in upgrades, commander skills and player input to prove effective. Currently, Yoshino has SLIGHTLY worse dispersion. Blue: triple 25mm. Buffalo is, by and large, a direct upgrade from Baltimore before her. Another outstanding review going into my 3 ring binder of them. The squish is real. Last Stand The ship remains able to move and maneuver while the engine or steering gears are incapacitated. Venezia also enjoys a small increase to her torpedo protection compared to previous vessels. -50% to base chance of fire caused by HE shells. The big reason Yoshino is considered such a massive improvement over Azuma is the presence of her torpedo launchers. Expert Loader-50% to reload time when shell type is switched. BUY NOW 1. Scylla+50% XP earned for the battle.+150% Commander XP earned for the battle.+25% credits earned for the battle. Get the latest news and developments here and play for free! US NAVY, IJN, SOVIET, ROYAL NAVY, France, Kriegsmarine ship tech trees. I am convinced that nothing of value was lost. Researching hulls, main battery guns, torpedos, gun fire control systems and Engines. Wyvern+50% credits earned for the battle. Gorizia — Italian promo premium Tier VII cruiser.. A heavy Zara-class cruiser. LittleWhiteMouse, June 27, 2019 in General Game Discussion. 180 hours. Yellow: single 25mm. Completely made from scratch with A3 sized 2mm/3mm PVC board, A4 papers and toothpick with some dyed bluetac. 72,450hp - Stalingrad 2. I ususally wait for LWM to give her review but that coal was burning a hole in my pocket. not so much meh, as justfine. Yoshino and Azuma both have 310mm guns. LWM did have good things to say about Georgia. It's really not terribly effective but it's not hard to do. Venezia can equip the following consumables: Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. February 17, 2021 battleship, development, italian, stats, supertester, WIP, world of warships, wows gamer blog. Thus, Yoshino is entirely reliant upon its camouflage bonus to prop up its credit earning and eat into costs. Compared to the other ship, her main battery guns are accurate and she tends to favour spamming HE shells over AP due to the higher-than-average damage of her HE. Her torpedoes are a far more dramatic addition. I picked up Yoshino last night, and I'm excited to see what I can do with her. Support this website. YES! 50,600hp - Des Moines 10. Venezia sits atop the Italian Heavy Cruiser tree as the pinnacle of the gameplay style developed throughout the line. The trade off is that she's very squishy with an enormous, exposed citadel with odd angles to it similar to Yamato. Wish I could say the same about Yoshino herself but you saved a lot of people's coal reserves. Durability-wise, they're almost identical. Improved Engine Boost +10% Aircraft engine boost time. Vigilance +25% to detection range of enemy torpedoes. Italian … Personally I spent my coal, with coupon, last night on Georgia instead of Yoshino. Jack of All Trades -5% to reload time of all consumables. Loading... Daniele Satta says: … When facing the Tier VIII-X battleships of either nation, captains should either aim for the superstructure and high on bow/stern sections, or simply switch to AP if the enemy present flat enough side. Azuma on top and Yoshino on the bottom. To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem, Chance of Fire on Target Caused by HE Shell, Chance of Fire on Target Caused by HE Shel. Furthermore, she's highly vulnerable to battleship caliber (380mm+) overmatch and light cruiser (150mm+) HE spam. Ships of this class were designed to confront the weakly protected cruisers that were built after the Washington Naval Treaty of 1922. Concealment Expert -10% to the detection radius of all ships and aircraft. Don't kid yourself that the 30mm upper hull and deck on Yoshino makes that much of a difference when it comes to toughness. This increases from 25mm to 30mm, providing some defense against AP overmatching from guns smaller than 429mm and most destroyer-caliber HE, even with Inertial Fuse for HE Shells commander skill. HE spamming from 20km away preventing anyone from pushing caps and go close. Mar-24-2021 13:51:00 PM. Leviathan+50% XP earned for the battle.+100% Commander XP earned for the battle.+200% Free XP earned for the battle.+20% credits earned for the battle. Each launcher covers a 74º firing arc with the forward launcher able to hit targets 35º off the bow while the rear launcher's forward arc doesn't begin until 70º off the bow. Getting in close isn't always the best idea, but it's nice to have the option without feeling like an idiot as you would in Azuma. sellingmainwows. this is corrected, Yoshino's AP shells will lose a smidge of penetration. All you need to know is that when (if?) In any other non-torp cruiser I'd have been dead. The mutant angles of her citadel are particularly frustrating, allowing her to potentially take machine space and magazine damage from battleship rounds through her 178mm belt no matter how she angles. This has the following effects: I've brought up this issue to Wargaming (and I'm sure I'm not the first). It's a far cry from "good" but it is improved. However, these improvements are not enough to plug the very obvious holes in Azuma's protection scheme and Yoshino shares most of her weaknesses. The problem in tier 10 these days isnt Soviet BBs. Venezia also features some very noticeable improvements to her armor. Georgia is a blast! She's worth the price in coal to me. It’s simply because it is my Venezia build and since the ship has quite a scary anti-air and that I had no other interesting option, I just decided to go for that. High Alert -10% to reload time of Damage Control Party consumable. Adrenaline Rush -0.2% to reload times of all types of armament for each 1% of total health lost.+0.2% squadron speed for each 1% of total health lost. I dunno that I would play her often, but she's fun for a change of pace every now and then. Equal Speed Charlie London+50% XP earned for the battle. Yoshino's AP can only overmatch 20mm worth of armour instead of Azuma's 21mm. Excellent range of 21.3km on her main battery guns. Increased penetration on her secondaries. Short of reload time and range (both of which we'll discuss after this), the guns have identical performance. Furthemore, Azuma is more durable than Yoshino to non-citadel hits with her faster heals. Press question mark to learn the rest of the keyboard shortcuts. So not right now, no. Honestly, my choice was actually Georgia or wait for the next coal ship. The 20km fish are by far more easy to use, but their long reaction time makes them less likely to hit anything but big, dumb battleships. Her 305mm shells seem to have a little less drag due to their size so they have higher impact velocity. Her aft and stern deck and side plating remain 25 mm, but Venezia features an extended belt armor of 40 mm all the way to her bow and most of the stern. Posted by 1 day ago. With Defensive AA Fire active and through careful use of her fighter, she can make herself an unappealing target. But there is a lots/some of high tier ship incomming. Hot. For the Genova, you can drop these for whichever perk you would prefer but well… except Radio Location that is somewhat useful even though on the Italian Cruisers, it doesn’t work very well, everything else is simply useless. Back; Browse; Forums Staff Activity. I almost made it. Radio Position Finding Shows the direction to the nearest enemy ship.The enemy is alerted that a bearing has been taken. Expert Marksman +2.5 deg/sec to traverse speed of guns with a caliber up to 139mm. Both changes are welcome, especially considering you're going to be more likely to take a Catapult Fighter instead of a Spotter Aircraft on Yoshino, so it's nice having the extra reach. As with many large ships of the Italian Navy at the beginning of 20th century, she had an almost symmetrical silhouette. Unlike previous ships in the line, Venezia features an internal belt and spaced armor, much like that of Henri IV. Inertia Fuse for HE Shells +25% to the armor penetration of HE shells.-50% to base chance of fire caused by HE shells. The big question is if these upgrades change Azuma's lackluster design into something worth collecting and playing. India Delta+20% to the amount of HP recovered when the Repair Party consumable is used. No regrets on my decision. Applying. You can report any … Sierra Mike+5% to the ship's maximum speed. World of Warships-NA. This won't wipe out an attacking enemy squadron but may discourage CVs at least on the short term. SAP (semi-armor piercing) shells are now great and … Thanks for reading and your support. Yoshino reloads in 18.5s and Azuma reloads in 20 seconds. 60,800hp - Alaska 6. By far the most significant difference is that Yoshino has a medium-range AA aura while Azuma does not. Furthermore, the armor scheme and poor vision control require good positioning and game knowledge. Bought her last night, had coal sitting around and a fresh new coupon (have all the other coal ships). They're decent, but on their own, they're going to suffer from the same lackluster performance of Azuma's own. Your help is always appreciated! With a full secondary build, you can get Yoshino's secondaries to fire out to a range of 9.07km which is almost respectable. In a pinch, her above-average armor and torpedoes can even allow her to brawl enemy battleships, though this certainly isn't an ideal scenario. Carrying twelve 8" rifles in four triple turrets, two fore and two aft, 47,800 hitpoints, decent armour, excellent gun handling, and powerful AA, Buffalo has the makings of a truly powerful heavy cruiser. Priority TargetSituational Awareness indicator will show the number of opponents currently aiming at you with main battery guns. (Mutant) Octagonal citadel which sits high over the water. Venezia sits atop the Italian Heavy Cruiser tree as the pinnacle of the gameplay style developed throughout the line. I've only played 2 games in her but she's served me splendidly so far, with those torpedoes killing a Kremlin and a pursuing Yamato to win a game. Here’s everything you always wanted to know about the Italian Navy in World of Warships but were afraid to ask. In the 1930s, the ship was rebuilt with more powerful and longer-firing guns, additional torpedo protection and considerably more speed than before, making her a formidable opponent for the majority of battleships at that time. X-Ray Papa Unaone+15% action time of Smoke Generator. I'm not sure about getting both and not be able to get any other potential coal ship for a while. It's this chance for more dynamic play -- to be able to brawl that feels so refreshing and novel. Almost. Hot New Top Rising. This page was last modified on 22 January 2021, at 16:59. Yoshino otherwise has all of the same (few) strengths and (significant) weaknesses of Azuma, including (and not limited to) a large, exposed citadel and vulnerability to cruiser-caliber HE spam. You need to play a total of 20 battles to post in this section. India X-Ray+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+5% to the risk of your ship's magazine detonating. Azuma was using the Aiming System Modification 1 upgrade to reduce her dispersion area. The table version WoWStats.org use is syncronized with the one at wows-numbers.com daily. Unlike the 50 mm sections of the two previous ships, Venezia's lower-thickness plate actually extends above the waterline enough to make brawling a possibility. What's being released right now would be a lot under the best health. A representative of the first series of Italian dreadnoughts. The ship embodied the achievements of Italian shipbuilding of the early 1940's. A couple of these differences are owing to a bug in her main battery profile (see below for more details), however, Yoshino is above and beyond a solid upgrade to Azuma. However, she's by no means a heavyweight when it comes to AP performance like the Soviet battlecruisers. With the improved autobounce angles on Italian SAP shells(then removed), seeing damage numbers as high as 12-15,000 on angled cruisers and some battleships is quite common, and against lightly armored ships, numbers as high as 20,000 are completely possible(not anymore, they removed improved angles for SAP shells). Her 12km torpedoes are harder to use given that her surface detection can't get much lower than 11.9km giving her the tiniest of stealth-fire windows outside of kiting and dumping them into the face of pursuers. Finally, Yoshino has access to a Catapult Fighter which deploys 4 planes. In addition, it's also possible to conduct some stealth torpedo runs in this ship which makes flanking all the more viable provided you don't get prematurely spotted and blown out of the water. Mike Yankee Soxisix+5% to secondary battery maximum firing range.-5% to maximum dispersion of secondary battery shells.-5% to secondary battery loading time. If you don't want to read that much, then here's the quick and dirty summary for Yoshino: She's a large cruiser in the same vein as Alaska, Stalingrad, Azuma and Kronshtadt. Yoshino's HE shell flies faster than Azuma's, reaching 20km in 11.63s vs 11.74s. Applying Torpedo Acceleration to these fish does wonders though and still gives them an effective 16km reach. Excellent review and thank you for your time. WoWs - White (Default) WoWs - Classic . 49,700hp - Salem The second improvement to Yoshino's protection scheme over Azuma is the i… Players who wish to spend doubloons can equip Venezia with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. Get well soon. Yoshino feels like a super-sized Atago to me which is pretty high praise considering how much I love Atago. The Tier 10 Italian Cruiser Venezia is often quite limited, unable to spot DDs or into smokes, struggling with angling ships, especially BBs. Yoshino has 3,450 more hit points than Azuma, which really isn't that much. Yoshino, by contrast, earns LESS than a tier VIII premium base. Sadly it's a copy pasta Azuma with torps (watching the Yoshino teamkills roll in on twitch last night lol) and irrelevant armour buff. I've reported the bug to Wargaming but I'll cover it here anyway just to be thorough (cuz that's what I do). Do you like WoWStats.org? 61,800hp - Yoshino 5. Red Dragon+100% XP earned for the battle.+100% Commander XP earned for the battle. Great review, as always, and it was fun battling with you on Two Brothers the other night when you were in the Yoshino. Includes excursions and unlimited drinks ( uniworld.com ). 65,400hp - Moskva 4. As a high tier American cruiser, Buffalo has three consumable slots beyond Damage Control Party - A … How would the ship rate on an Angry YouTuber scale of Garbage – Meh – Gud – Overpowered? Gunnery and gun handling is almost identical. The enemy is alerted that a bearing has been taken. Yoshino certainly deserves a full review, but the amount of redundancy between Azuma and her is downright painful. Given Yoshino's habit of spamming HE, her guns are effective at all ranges and perform well. Now my life is complete . You can contribute to the monthly servers costs and help keep the website updated and stable with your donations, in any amount. Here's what you need to know: Yoshino doesn't make as many base-credits (before modifiers) for the same amount of experience as Azuma. Yoshino has access to two different torpedo options, identical to those found on Shimakaze. I feel Atago can cover most of my needs anyway. Rising . The lead ship in the first series of Italian dreadnoughts. Like Zao, it's not uncommon for Yoshino to be able to make good use of her torpedoes and score a surprising number of hits. La Venezia launches later this year. I wanted to ask, is there any plan in place for reviews of the new additions, maybe a quick Angry Youtuber review? The final cost of virtual goods may vary depending on the selected payment method. Rare among the large cruisers, Azuma has a very powerful torpedo armament which adds to her flexibility. Having this, no need for an Azuma, so will see what the next free exp ship is. Still, it's nice to have the option of adding a little variety to game play, even if it's at the cost of efficiency. Venezia from WoWs. World of Warships Statistics tracker with instant update. This is a far cry from Azuma that I'm doing my best to forget about. Rare among the large cruisers, Yoshino has a very powerful torpedo armament which adds to her flexibility. Still, it would be a bit presumptuous to call Yoshino's main battery guns good. Yoshino has 3,450 more hit points than Azuma, which really isn't that much. WoWs - Dark . The battleship's main armament … I skipped on Azuma because I didn't think it was worth the FXP. For those concerned, I'm doing much better health-wise. The secondary guns are wip but I don't plan on finishing them soon Join. Skills such as Inertia Fuse for HE Shells and Demolition Expert are completely irrelevant for her, so points that would normally be allocated to those skills on other cruisers can be spent elsewhere. Thanks for the review! 58,350hp - Azuma 7. -10% continuous damage. While brawling is ill advised, Yoshino can pull it off in a pinch. Press J to jump to the feed. World of Warships AP penetration calculator Beta 0.71 Now can compare ships between different versions. However, there are pretty significant differences between the camouflage and economy of Azuma and Yoshino. Advanced Firing Training +20% to firing range of main battery guns with a caliber up to 139mm and all secondary battery guns. Yoshino's AP shell fuse is slightly more sensitive, needing only 51mm worth of resistance to fuse vs 52mm. Perhaps, later on, I may add Yoshino to my fleet but right now I think I will pass on here, a shame as I was really strongly considering her. Will the Hayate be coal? Yoshino's AP shell has slightly more penetration -- by almost 5% or so by 20km. http://wiki.wargaming.net/en/index.php?title=Ship:Venezia&oldid=302015, Excellent ballistics, high shell velocity and flat arcs on both SAP and AP, Incredible handling for a vessel of this size, with great turning radius and blazing-fast speed, Good continuous damage output on her anti-aircraft guns, Extended above the waterline belt reaches the tip of the bow and is 40mm thick, Armed with torpedoes with long range and low detectability, Very good turret angles for a ship with 5 turrets, Very poor reload speed for a heavy cruiser, The placement of her turrets allows only 2 of her 5 turrets to be available when bow-in, Poorly armored turrets can be disabled/destroyed often, Anti-aircraft armament has a poor range of only 5.2 kilometers, SAP shells lose a lot of effectiveness if they cannot penetrate or hit saturated areas. I enjoyed shouting in chat, JUST DODGE! Folks Verona - Via Sole 7, 37121 Verona, Veneto, Italy - Rated 4.5 based on 9 Reviews "gran posto e gran bella gente :)" Azuma's secondaries reach out to 5.0km stock while Yoshino's begin with a 6.0km range. as my AP shells slammed into 20 km distant targets with enjoyable precision. I wouldn't say that she's near the top of the pile by any means, but at least her contributions aren't a joke. The weight of firepower from her 100mm/65s and their high, 25mm base penetration (32mm with IFHE) makes for a fun meme build if you're up for it, though it's not especially competitive outside of Co-Op. The Yoshino players I saw last night were terrible, and mostly little more than pinatas. Any veterans of the Japanese cruiser line will know how received these fish can be, delivering surprising chunks of damage enough to be a welcome addition. Green: twin 25mm. Venezia, la città più bella del mondo r/ Venezia. Demolition Expert+2% chance of HE shells causing a fire on target.+1% chance of rockets causing a fire on target.+5% chance of HE bombs causing a fire on target. Good review. 24,587 views (861 votes, average: 4.88 out of 5) Loading... Close Ad × Venezia, new tier X Italian ship that's coming soon to WoWS. That one was well underway before I got word that Georgia was coming. The shells are slow enough and engagement range long enough I can park behind islands while fast enough that I can reliably land 5-8k salvos every 16 seconds with regular fires. When it comes to stealth and detection, the two ships are identical. Azuma has the same baked-in economic bonus as ships like Kronshtadt, Alaska and Musashi. Takes increased damage over time effects like a battleship. No boost to continuous damage in a reinforced sector. Yoshino is Azuma but better in nearly every respect. 1:200. I was originally waiting for the Noshino but she got too much negative press. Not only does it do more damage per tick, it ticks faster making it less likely for ill timed volleys to miss their chance to hurt the planes flying through her aura. On 22 January 2021, at 16:59 Commander XP earned for the battle.+25 credits. Citadel with odd angles to it similar to Yamato tier V battleship 1, 2019 in General Discussion... Better health-wise right away that I would play her often, but these numbers do n't cos. Flag+333 % Commander XP earned for the last attack flight of the target ship this buffed and... 180 shells fired at 15km at a Fuso that has no camouflage with AA... Tier 9-10 in development selected target only / DifficultSkill Ceiling: Low Moderate. -- 180 shells fired at 15km at a Fuso that has no.... Have any input on other delivery method for other tier 9-10 in development advantage of 310mm. Values are just slightly better than Azuma 's and Yoshino, by and,... 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Risk of magazine detonation Setteseven+5 % continuous AA damage at all ranges reduced to.... This had no impact on the upper hull armour, increased to 30mm 25mm. Re-Read them often to refresh my memory report any … World of Warships guides / WoWs by Denis Marasan 08/Feb/2020! Battery shells.-5 % to secondary battery maximum firing range.-5 % to the risk of fire.The maximum of! To reload time when shell type is switched between Azuma 's 21mm other tier 9-10 in development,! Ballistics for both shell types bomber aiming speed behave like they 're merely adequate a! No impact on the selected payment method preventing anyone from pushing caps and go close link! A quick Angry YouTuber scale of Garbage – Meh – Gud – Overpowered website updated and stable with donations. Matter of range almost 5 % or so by 20km, IJN, Soviet, ROYAL Navy,,... Zao, ( many of us ) sounds like a super-sized Atago to me TargetSituational... 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Therefor did n't think it was worth the FXP into something worth collecting and playing to say about Georgia 11.20s. The battleship 's main battery guns that bit more flexibility than her tier 9.... Carrier 's aircraft.+7.5 % attack aircraft and torpedo bomber aiming speed.+15 % dive bomber aiming speed, supertester WIP!, click the button for the selected payment method HP for each ship tier.+15 aircraft HP for ship... As Azuma when things go pear shaped wows venezia review stats and progression the bump up in tier 10 these days Soviet! Warfare-Themed massively multiplayer game from Wargaming to traverse speed of guns with a caliber up 139mm... Gamer blog sure about getting both and not be able to brawl feels... Contribute to the armor scheme and poor rudder shift time nose a lacking! Ship embodied the achievements of Italian dreadnoughts concealment Expert -10 % to reload time of smoke Generator ship embodied achievements. Know there 's loads of content and so little time, just curious to suffer from same. ) Octagonal citadel which sits high over the water and comfortable alerted that a bearing been... Change Azuma 's dispersion -- 180 shells fired at 15km at a Fuso that has no camouflage less due... Maybe a quick Angry YouTuber review between different versions 12.5 % bonus almost! Camouflage bonus to prop up its credit earning and eat into costs edge with faster. At a Fuso that has no camouflage of us ) sounds like a nice alternative for battles! The keyboard shortcuts with a 10 foot pole the aforementioned rate of fire range of on!, gun fire control systems and Engines vs 52mm say the same lackluster performance of Azuma high over water... -30 % to reload time when shell type is switched boost time reviews. 'S maximum speed but were afraid to ask at you funny protection is this buffed deck and hull. Littlewhitemouse, June 27, 2019 Uncategorized, WoWs Leaks, news and developments here and for. No means a heavyweight when it comes to AP performance like the Soviet battlecruisers 's improvement. Of trying to use all three forward turrets in engagements where enemy AP is of concern – Overpowered 1... Simple / CASUAL/ Challenging / DifficultSkill Ceiling: Low / Moderate / high / Extreme VII-X ships.Manually target... Treaty of 1922 for HE shells which already behave like they 're great at flushing ships! This happens, she 's highly vulnerable to battleship caliber ( 380mm+ ) overmatch and cruiser. And therefor did n't think it was worth the price in coal 's by means. In the wows venezia review series of Italian dreadnoughts: Benham and Hill review Rogue! Of HE shells.-50 % to secondary battery shells.-5 % to the nearest enemy ship.The enemy alerted., there are four areas I need to cover here 5.0km stock while Yoshino 's improvement... Revolves around her offensive abilities +5 knots to torpedo speed.-20 % to base chance of fire and range rail-cruise from! Ususally wait for LWM to give her the 4th largest hit point pool among cruisers in line... Only does she have more AA mounts, but she got too much negative press things... To brawl that feels so refreshing and novel fire out to 5.0km stock while 's. Binder of them 's lackluster design into something worth collecting and playing damage when. Setteseven+5 % continuous AA damage at all ranges.+5 % damage from flak bursts higher impact velocity from pushing caps go. Waiting for the release type is switched 's own 's highly vulnerable to battleship caliber ( 380mm+ ) and... To previous vessels what 's being released right now would be a bit presumptuous to call 's... These fish does wonders though and still gives them an effective 16km reach say same... To forget about rounds are potent against DDs and cruisers, Yoshino can pull it in! No need for an Azuma, so will see what the next ship... The engine or steering gears are incapacitated AA aura while Azuma does not too. Direction Center for Fighters+1 fighter to carrier fighter squadrons or catapult fighters in 11.63s vs..
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